Why does Unity generate .meta files in StreamingAssets folder and can it be stopped?

I see no use for meta files in streaming assets folder yet I have to search and remove them all when I build a game and release it. Can you prevent meta files being generated in StreamingAssets folder in the first place?

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Same question here.
I think they were added in a more recent version of Unity since I dont remember them being here before. Currently using 2019.1.9f1

this is a good question, they do clutter up the directory for no reason since these are externally managed files.