Hi,
Recently, I am developing a simple Painting game. And the entry were using Vuforia’s AR camera to scan a model, if we track the target then it would change scenes. IT didint use any complicate asset or other plug-in. But my uwp game size were so big after build. Much higher than my expected… under 1G…
Below is the process that happen through i build
- My UWP folder is only 322MB after unityeditor
- But it turns to 1.95GB while i running on Local Machine platform x86
- And if i would like to package it. It become to 2.71GB!!!
How can i reduce the package size??