Why doesn't my camera work?,Why does my mouse keep going up?

So i just downloaded unity and i started with the FPS microgame but every time i play the game the mouse keeps going up and turning in circles. And when i play with a controller i can look down but not with a joystick but with R2. Can anyone help?

I just downloaded that as well and I have the exact same problem.
Seems like it detects a gamepad for a reason, I actually have some sort of gamepad(guitar hero controller, idk…).

Anyhow, I simply changed the following statement:

bool isGamepad =
Input.GetAxis(stickInputName) != 0f;

In PlayerInputHandler.cs

to false:

bool isGamepad = false;

That seems to solve it for me.

Um I don’t know how to really fix that problem, but if you are looking for 1st person and C#, then I can give you my script.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MouseLook : MonoBehaviour

public float mouseSensitivity = 200f;

public Transform playerBody;

float xRotation = 0f;

// Start is called before the first frame update
void Start()
    Cursor.lockState = CursorLockMode.Locked;

// Update is called once per frame
void Update()
    float mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
    float mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;

    xRotation -= mouseY;
    xRotation = Mathf.Clamp(xRotation, -90f, 90f);

    transform.localRotation = Quaternion.Euler(xRotation, 0f, 0f);
    playerBody.Rotate(Vector3.up * mouseX);