I’m editing an object in a scene. The game is NOT running. I change the rotation of the object so that the Z is pointing away from the camera.
Before
After
Only when I click save, then click another object and then come back to my original object the Z arrow is pointing toward the camera again. I am using this game object as a spawn point and I’m taking the rotation of the spawn game object to make my character face a specific direction. Only every time I set the rotation of the spawn game object to the correct rotation it gets reset and when I run the game I see that the character always faces the wrong direction.
Thanks for any help. Much appreciated!