Why doesn't my object stay rotated in scene?

I’m editing an object in a scene. The game is NOT running. I change the rotation of the object so that the Z is pointing away from the camera.

Before

55913-1.jpg

After

55914-2.jpg

Only when I click save, then click another object and then come back to my original object the Z arrow is pointing toward the camera again. I am using this game object as a spawn point and I’m taking the rotation of the spawn game object to make my character face a specific direction. Only every time I set the rotation of the spawn game object to the correct rotation it gets reset and when I run the game I see that the character always faces the wrong direction.

Thanks for any help. Much appreciated!

You might be trying to edit the object during “Play Mode”.
You may have a script that is making the object rotate or you may just be seeing the “release” values which are false to help with optimization .

To make sure that your object is actually rotating make one side of it distinct from the other and then see if it is actually rotating, if it is then check if you are in play mode.