Why doesn't Unity have playable WebGL version of the tutorial games?

Why doesn’t Unity have playable WebGL version of the tutorial games?

I think they should, don’t you, then they could measure the player metrics of their tutorial games!

They could do something like that but they can just provide metrics when you play it in the Unity editor as well, no? Why are you interested in the metrics for a webgl version ?

I’d settle for them being obtainable period. Having to go through a tutorial myself to assist someone is annoying. It isn’t like I actually used the tutorials to learn Unity after all since I started before most of the newer ones came out.

Good point shouldn’t all the tutorials be complete and on the asset store.