Hi,
Why doesn’t VR HAND generate shadows under the light? I have a cube as a comparison, and the cube can generate shadows.
What settings need to be adjusted or checked?
Hi,
Why doesn’t VR HAND generate shadows under the light? I have a cube as a comparison, and the cube can generate shadows.
What settings need to be adjusted or checked?
Make sure the hand mesh renderer and materials have shadow casting enabled.
Check with a directional light first.
It seems that you are not looking at the place the shadow is being casted looking at the cube