I’m testing for how my 2022.3 project behaves when I open it with Unity 6. Every time I start version 6, Unity gives me an “unexpected results when using older windows version” kind of crap.
I did a quick check and everything seems to work (after a few restarts), except for Input System acting weird: in Playmode keyboard inputs aren’t being registered, but gamepad and mouse always work. Strangely, it happens only sometimes, but even weirded it seems like keyboard starts working as soon as I open Visual Studio. So far this is the only weirdness I encountered.
So why exactly does Unity need specific windows update? And could this keyboard thing be related to that? And another question: is there a command line for hub to ignore this warning?
And pls don’t tell me to update windows, I hate doing that.