I test to walk at steep slope and my Unity project can walk on steep slope. It should slip down when walk on steep slope. How to fix it ?
!(http:// Imgur: The magic of the Internet)
Imgur: The magic of the Internet
I test to walk at steep slope and my Unity project can walk on steep slope. It should slip down when walk on steep slope. How to fix it ?
!(http:// Imgur: The magic of the Internet)
Imgur: The magic of the Internet
What are we supposed to gather from that image? What’s your code look like?
Physical based character controllers use the rigidbody primary to restrict player to clip world items or for it naturally interact with other rigidbodies. Physics are not used to determine which slopes you can traverse
Thank you.