Why is android version not moving a ball on X axis

//not sure why it makes no sense works fine on windows

//this is camera code moving the ball according to camera angle

if(!SystemInfo.operatingSystem.Contains(“Android”))
{
midScreen = Screen.width / 2;

        if(Input.mousePosition.x < midScreen || Input.mousePosition.x > midScreen)
        {
            deg = Mathf.Clamp(((Input.mousePosition.x * 0.1f) - (midScreen * 0.1f)), -60, 60);  
        }
        else
        {
            deg = 0;
        }

        cameraAngle = deg;
    }
    else
    {
         
        if(Input.acceleration.x != 0)
        {
            deg = Mathf.Clamp( Mathf.Clamp(Input.acceleration.x, -0.6f, 0.6f) * 100,-60,60);
        }
        else
        {
            deg = 0;
        }
      
    }

//this is the actual ball movement everything works but the add.force on the X axis

if(IsGrounded())
{
rb.AddForce(Mathf.Clamp(forceX * 9 * Time.deltaTime, -80, 80), 0, 0);

            if (!SystemInfo.operatingSystem.Contains("Android"))
            {
                if (Input.GetMouseButton(0))
                {
                    rb.AddForce(0, forceY * Time.deltaTime, 0);
                }
            }
            else
            {
                if (Input.GetTouch(0).position.x > Screen.width / 2)
                {
                    rb.AddForce(0, (forceY * Time.deltaTime) * 2, 0);
                }
            }
                
        }
        else
        {
            rb.AddForce(Mathf.Clamp(forceX * 3 * Time.deltaTime, -80, 80), 0, 0);
        }

Well it’s been almost a week I guess ill figure it out ill post the answer for people following, also I am releasing code for $20 this weekend working on the page for it now. EZ Event System is to teach people how to code for systems also if you don’t want to learn you can just attach scripts and whole code controlled by variables runs not totally optimized due to this will be trying to fix or hire someone to overhaul it. Please support all proceeds from sales that will be invested in the improvement of the tool.