It might just be me who don’t understand audio, but I recently started to use the Audio Mixer, and can now see that all my audio in the green meters there, only goes to -20 as the standard, never over, nomatter har close I am to the source.
I have limited audio knowledge, but I would assume “normally volumed sounds” would be around -10 or -5 or so.
It’s hard to explain, so I have created a little video where I try to explain:
Well the AudiioListener it self, should be ok, I don’t change anything on that and from what I can see, its a vanilla project you see here, so it should be fine.
You might have a point in the audio file it self…so I’m investigating of it’s the file that is actually too low, and my files on my actual game too that have that problem.