So I am working on a game, and I am really new to all this stuff. My game usually starts out pretty dark, but then automatically bakes. Right now the entire game is just totally dark and is not going back to its normal lighting state. How do I make everything bake? Here is a screenshot of my scene to show how dark everything is.
Did you set it up in the lighting tab?
Set what up? I’m sorry, I am really new to all this.
Yeah, I’ve done all that. I’ve manually initiated a bake and waited like 45 min for it to do it automatically. It’s still super dark. Will I just have to continue to wait?
Are those objects static?
https://blogs.unity3d.com/2015/11/05/awesome-realtime-gi-on-desktops-and-consoles/
As far as I know, yes.
I’ve set it up in the lighting window to manually generate lighting. When I click the generate lighting button, it always gets hung up on [2/17 Create Bake Systems | 1 Jobs] (that bar in the bottom right) if that means anything to you.
What all do you have set to static if your terrain or trees are set to static its going to take FOREVER to bake because its alot of land for it to handle.
Lightmapping a terrain is a bad idea.