Every version in the last year something is completely broken
Oh this version I cant use right click
Oh this version I cant see prefab previews
Oh this version I can have all UI in the game dissapear
Oh this version I cant use window management
On this version shader graph is unusably slow
Oh this version clicking anything in the Editor UI has a 10% chance to crash
…
When switching / upgrading Unity Versions you should delete the Library Folder - the best way to achieve this is to perform a fresh checkout in Git - this will already resolve lot’s of crashes. - This should be done even for minor updates.
Check that your PC has enough RAM and resources to perform your Unity workloads (depending on the project size a beefier PC can be required than what is stated in the minimum requirements)
If any crashes occur check the Editor.log to see what was the cause of the crash (it’s quite likely it is a broken editor script either from you or a third-party library causing a crash - if so fix your script or contact the corresponding third-party)
If the crash is caused by Unity itself, report it to Unity (a popup should appear) and try to attach repro steps
Unfortunately you are right that there are crash-bugs introduced into LTS version more and more recently. I already triggered a discussion about this, and some people from Unity will discuss a better strategy for keeping future LTS updates more stable, see here: Editor keeps crashing constantly page-2#post-9104989
I’ve not heard of nor have I seen any of those. Have you recently verified that the older releases are not haven’t these issues? Have you tried a completely blank project?
We know all these things. We also report bugs and reproduce them. Its just a rant.
You can’t offer solutions, Unity needs to improve their processes thats all.
Its just so tiring that every version something is completely broken in one area, I just want to work in peace for once.