Hi
I’ve created some materials that should be applied on different objects. But the tiling is way of on some objects. I did read several threads about it, but they are mostly talking about different object scales. My objects all have the same scale (1) and are also about the same size.
Here’s a screenshot of the problem:
All objects are created in blender and exported and imported in the same way. As you can see, the tiling difference is so big that I wonder differences in object size can be the problem.