I have a model that has many animations working fine. I am trying to add an additional FBX animation into the animator for the model (that originally belonged to another model) and it previews fine (when I drag my model to the preview window). But when I go to the animator and add the animation, the preview there, the model is stuck in the T Pose but still animates movement of the entire model.
Incorrect in animator and in the game:
I have spent several hours importing it as humanoid, swapping avatars and masks, but no luck.
Currently set as humanoid, create from this model:
You can see the preview here is fine, but here it is not:
Any help is appreciated!