Hi all,
I have a character controller on an animated character. I applied root motion on it so the animations make him move without movement script. And when I hit play, the character is affected by physics.gravity, even if I didn’t ask for it. The weirdest thing is when I disable either the character controller or the animator component or if I just uncheck root motion, gravity doesn’t apply anymore. Why ? I can’t see the explanation anywhere on the documentation.
I don’t know if it’s related, but the animator and char controller are both on the root node of the animated character.
Thanks in advance for your answers