I have imported an animated character in FBX format and a small level with a ground plane from 3ds Max and am using the third person controller. The animations for the character all seem to work except for the fact that the character is clearly a foot or two off the ground. He is colliding with the terrain as his movement adjusts to the different heights such as small hills and bumps in the ground but his feet are not actually touching it.
Using Unity 4 and 3ds Max 2013