Why is my ground so shiney?

Hi,
i am creating a HDRP scene. It seems to be very shiney on the right side. Anybody has an idea how to fix that?200485-screenshot-2022-10-06-160324.png

It’s probably a combination of two things.

  1. The position/type/intensity etc of the light
  2. The material on the surface

You can try changing the light parameters in the Inspector. You can also add a material to the surface with has Metallic = 0, Smoothness=0, Specular Highlights = off