Why is my Maya file not exporting with textures

Hello, I know this has been posted before but nothing is working. I have a file that I want to import to Unity but doesnt seem to be exporting any of the files. I have checked the import media setting and have tried both fbx and obj files but they still wont appear. Is it because I’m using Arnold materials and images?

Thanks

Hi mangozz, your problem is that the textures aren’t supposed to export within the .fbx file. However, if you properly UV mapped your model you can re-apply the textures within Unity and all should work fine.

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You can check the embed media option within the FBX export options so the textures will be included inside a FBM file.