I am new to this and I am using Ellen from Unity: 3D Game Kit Lite | Tutorials | Unity Asset Store
I changed her from generic to humanoid and now her run animation is leaning towards the right.
Ex 1: https://i.ibb.co/hLddrQV/image.png
Ex 2: https://i.ibb.co/yW1s7zM/image.png
Skeleton/Rig: https://i.ibb.co/s56TgYT/image.png
I do see some import animation error:
Note: Activate translation DOF on avatar to improve retargeting quality.
'Ellen_Spine' has translation animation that will be discarded.
'Ellen_Chest' has translation animation that will be discarded.
'Ellen_UpperChest' has translation animation that will be discarded.
'Ellen_Left_UpperLeg' has scale animation that will be discarded.
'Ellen_Left_LowerLeg' has scale animation that will be discarded.
If these are the cause, where do I fix this? Am I fixing the model file or the animation file?