Hi Unity devs,
I am having a GameObject with a sprite script added to it. I have attached a boxcollider and a rigidbody as well to that object and I am trying to execute this:
void Update() {
float jumpspeed = 8.0f;
if (Input.GetKeyDown (KeyCode.Space))
{
rigidbody.velocity += jumpspeed * Vector3.up;
}
}
This script is attached to the current gameobject.
Here nothing seems to be happening when I press spacebar.
Why is that so?