I’m doing a world space 3d perspective UI. I’ve looked at one of the drag and drop examples, converted it to worldspace, and shrunk it down by a factor of 10 (so that the canvas is 10 meters in front of the camera instead of 100).
However I now get something that looks like this:
I’m not sure where this is coming from as for example one of my panels just looks like this:
I thought it might be something to do with the anchors or the pivot, but zeroing those out didnt fix the issue either.