After some lighting issues, I figured out my lighting was changed by my overlay camera.
My overlay camera ( position: 0,0,0) is a child of my main camera and has the same parameters.
The lighting changes only when the overlay camera is set to overlay, when set to Base, it works fine.
The lighting seems to be offset only on the Y axis
I tried to find a solution on unity’s forum but could not find anything, do you have any ideas why the light is not at the same place ?
Thank you in advance for any help !