why is rigid body unexpected?

okay so im following the tutorial that the website provided for the roll-a-ball and we get in to the part about movement.
i follow his words and code directly and i keep getting error code unexpected symbol "rigidbody’ and he’s not getting it

  here is the code:

using UnityEngine;
using System.Collections;

public class Playercontroller : MonoBehaviour 
{
	void FixedUpdate () 
	{
		float moveHorizontal = Input.GetAxis("Horizontal");
		float moveVertical = Input.GetAxis("Vertical");
		
		Vector3 movement= new Vector3(moveHorizontal, 0.0f, moveVertical)
			
		rigidbody.AddForce(movement);
	}
}

You are missing a semicolon:

Vector3 movement= new Vector3(moveHorizontal, 0.0f, moveVertical);