I made a veeery simple game with little over 3mb of textures compressed. I checked the editor log and found out that the included dll are at least 4mb. So over all it was 7mb but it ended up being 10mb so I decided to just let it happen for now.
I installed the game on my phone and noticed that the installed size is over 47mb…
Anyone have any ideas why?
Apologies if the question is vague.