As I mentioned in another question, I’m making a video game for android - but for some reason even though the RAM usage is now about 50mb, the CPU usage is still at almost 50%.
I would like to know ways which I can reduce the CPU usage
[19694-rendering+stats.gif|19694]
above is a picture of the average statistics of my game (draw calls goes up to 83 though) but apart from Tris and Verts every statistic looks really small - what could I have done to this project to make it so CPU intensive?