Makes no sense for it to have to reload from the Unity servers, the entire list every time I want to filter by tag or type a search in. It’s really frustratingly slow, tbh.
Yes it sucks, but I’ve tried to get used to it. Speeding the DL manager up is apparently not a priority for UT. They’re dancing to the beat of their own drum – which is not necessarily a good thing, but they can afford to do it.
For the love of… I am not alone!!! This is very annoying. Especially when you have an extensive assets library and must use filters to find anything.
It would be so easy to fix this. All they have to do is cache the data locally with a timestamp and in the background check with the server check the last library modification date. Add a button on top to force a refresh, do all the filtering locally and we would have instant results.
All those functionalities have been built into web browsers since Netscape ruled the web, they just have to use it.