this is my code
public class waypoint : MonoBehaviour { }
public static Transform points;
void awake()
{
points = new Transform[transform.childcount];
for (int i = 0; i < waypoint.Length(i++));
{
point *= transform.GetChild(i++);*
}
}
this is the error
Assets\waypoint.cs(9,45): error CS1002: ; expected