Hi, I have created a default Gaia terrain and added roads.
The problem is that if I want to add detail around the roads the painting tool is just not detailed enough.
Instead I get large pixel squares which make painting details impossible.
I presume that this is something to do with resolutions but dont know how to correct the issue or even if its possible.
The resolution settings are as follows:
The best I can manage to paint is as the e image below which in short just isnt good enough to paint details.
It seems I have to make the Base Texture Resolution 2048 which is not practical at all. When you increase the size of the terrain the pixels gets bigger making the unity unusable for large maps.
Saying that it seems people are not having the same issue?