Hi all, I’m trying to familiarize myself with the ShaderGraph by following a tutorial from YouTube.
I’m using Unity 2018.2.17 & have added the following packages:
-
Render Pipeline Core
-
LWRP
-
ShaderGraph
Now when I go & try to edit the shader, I get a warning: Current Render Pipeline is not compatible with this master node.
It’s just a simple PBR shader.
What am I missing? The tutorial I’m following didn’t have this warning.
Thanks in advance.