When working on a game, I usually want the game to have the “Run In Background” enabled, but it feels strange to me that that setting is in the general player settings (for Windows, Mac, Linux), suggesting that that affects also builds made for Windows, Mac, Linux. But then again there is also a separate “Standalone Player Options”, but that doesn’t make it clear what the settings above that affect.
To me it would make more sense if there was a “Run in background” toggle that would be explicitly for the editor. I know you can change that setting also via code and thus get the same end result, but it’s usually more convient to have things like that available directly in the settings.
Thoughts? Reasoning why it is like it is?