Why is the Unity Editor slow and laggy on my new laptop?

Hi

I have a brand new laptop (MSI GE62 Gaming laptop) with the following specs:

Intel Core i7-6700HQ

16 GB of RAM

2 GB of GPU (nvidia GTX960M)

But for some reason (guessing the GPU settings) I’m experiencing lag in the Unity Editor

I’ve looked at the forums and tried to change the settings of my GPU

But it was not successful and I’m still having lag in the editor

If anyone has any suggestions I would be happy to read them

Thanks in advance

I found a permanent solution :slight_smile:

Simply by going to properties and copy pasting the command -force-opengl
at the end of the Target it becomes permanent and every time I open Unity the normal way (Double clicking on the icon) it runs perfectly fine

I’m gonna add something here… It might sound super noob.

But I have this script running that I got from the internet. And it runs on the Unity Editor (while not in play mode). I’ve put some Debug, messages on it.

Those debug messages where showing while not in play mode and lagging my Unity Editor. I removed it and everything is smooth like it was before.

It might sound weird but if you recently added some debug messages you can try removing them from your code. :slight_smile:

I know that this is a late comment, but it should be noted that another possible problem is hardware monitoring software, like EVGA Precision X.

You can either do the -force-opengl, or turn off the hardware monitoring if you are running. Hope this helps someone out

Thank you! Solution spot on! :slight_smile: