Why is the Used Textures Stat in Rendering Statistics Window is "0 - 0 B?

The “Used Textures” stat in the Rendering Statistics Window in the Game View is reading “0 - 0 B” when I run my game in the editor. I have textures in the scene and would think it would return some sort of value?

1 Answer

1

Same here.
I think this happened when 3.5.1 update came.