if (col.gameObject.name == “Wall Right”){
audio.clip = _sfxList[0];
audio.Play();
}
ERROR
c:\Users\Derrick\Desktop\Unity Pong Stuff\2D PONG\Assets\PongPlay\Scripts\BallBehavior.cs(17,17): Error CS0029: Cannot implicitly convert type ‘System.Collections.Generic.List’ to ‘UnityEngine.AudioClip’ (CS0029) (Assembly-CSharp)