i dont get why this script is giving me a lot of errors its like right out of the reference material. i am thinking it has to do with the if and the on trigger, but i could be completely wrong any help?
function Update () {
if(gameObject.tag == "enemy")
{
function OnTriggerEnter(other : Collider)
{
transform.LookAt(gameObject);
}
}
}
after i did the above code i looked around and found my errors… i think… but i am still having trouble any help?
function Update () {
var enemy = GameObject.FindWithTag("enemy");
var trigger = false;
OnTriggerEnter(enemy);
OnTriggerExit(enemy);
if(trigger == true){
transform.LookAt(enemy);
}
}
function OnTriggerEnter(enemy : Collider){
return trigger = true;
}
function OnTriggerExit(enemy : Collider){
return trigger = false;
}