When i am in the scene editing mode and “flies” around to edit the map the stuff im close to disappears! You can see and example of it on the picture below. How can i fix this? It’s impossible to build a map like this.
In Unity there is a distance (minimum and maximum) at which point things stop being rendered. This can be annoying at times, but the easiest way to fix the problem is to select the gameobject, in the hierarchy, which is at the correct distance, or the specific object which you want to see, and hit the “F” key.
