It is spawning it in the center of the world not where the position the weapon is.
Also how do I make this into an actual gun.
public void FireStuff(GameObject prefab){
GameObject FatBut = prefab;
if (Timer >= TimeEnd) {
for (int i = 0; i < Bullets; i++) {
Vector3 firingPoint = new Vector3 (FiringPoints <em>.localPosition.x, FiringPoints _.localPosition.y, FiringPoints *.localPosition.z);*_</em>
* Instantiate (FatBut, firingPoint, transform.rotation);*
* }*
* Timer = 0;*
* }*
* }*
}