So I have this ui toolkit element I am using at runtime that is configured not to be re-orderable:
However I can still freely click+drag and reorder the elements in the list view, why would this happen?
When I run the game in the editor and use the ui debugger, I can get the list to not reorder if I manually set the picking mode to Ignore for all the elements under the list view here
And while I could do this in code, it seems like I should not have to so I wanted to make sure I am not missing anything obvious.
I have done a quick search in unity bug tracker and don’t see anything related.
Not sure what you mean by this, I uncheck the Reorderable in the ui builder and that is it (I also tried setting listView.reorderable to false with no effect).
I will when I can find time however I can’t send you the project I am working on so creating a minimal project with the issue is not really high on my priority list.