Why isn't my gun showing up when I play in maximised mode? (Mechanim Animator)

I’m adding a gun to my game, a shotgun, positioned it in front of the camera, put all the animations in etc.

It didn’t show up when I tested the game when it was maximized, which is usually how I do my testing.

So I decided to test it normally, and it showed up, but I’ve noticed it only does when in the scene view, it’s showing the gun, it’s as if it KNOWS when I’m not seeing it, and doesn’t bother doing the animation when I can’t, thinking I’m none the wiser.

I’m clearly being paranoid, but it’s strange how it only shows up and does the animation when I’m watching it at all times.

It’s strange, it was never like the first times I’ve tried it, it sort of came out of the blue…

Here’s what I mean.

What do I do about this?

I’ve contacted Unity about it, reported it as a bug, they said they were able to reproduce it and have sent it to their developers to fix it.

So it was a bug the whole time, not an error by me, that’s kind of makes me feel better.