I am working on a project where I want to make a Scoreboard scene but before I started, I wanted to know and understand what PlayerPrefs.GetInt() was. After reading the api, I did a test to see if it works. I went to the registry editor on windows, went to my project and added a new string value called Player Name, and I attached an int value of 20, just for the test. I created an int variable called number and I made it public so I can see what value is attached to it when I ran unity. Here is my script:
```csharp
**public int number;
void Start() {
number = PlayerPrefs.GetInt (“Player Name”, 10);
}**
```
And for some kind of reason, the only number attached to ‘number’ is 10. Why? I would really appreciate your help. If you have any questions, you can simply ask.