I’m fairly new to this but i can’t see any reason why this isn’t working. Both objects have a box collider and both have rigidbody 2d. The console won’t print either message.
void OnCollisionEnter(Collision colis)
{
Debug.Log(Jump);
if(colis.gameObject.tag == "Floor")
{
Debug.Log(Jump);
Jump = false;
}
}