I’m trying to split up the sneak animation in the Stealth tutorial into separate animations, but Unity is making this artificially hard by just showing me the current time and percentage instead of the actual frame number (on the bottom of this screenshot):
Why? Is there something I’m missing? Is there a better way for doing this?
I have a 2395 frame long animation I want to split up into sneak idle, sneak forward, sneak left, sneak right etc. I scrub through the animation until I find what looks like the starting point for one animation. Then I have to convert the current time into a frame number myself. Why? Unity is telling me the animation runs at 30 fps so just show me the frame number for pete’s sake.