NormalKeybind = GameObject.Find(“NormalKeybind”);
NormalKeybind.SetActive(true);
NullReferenceException: Object reference not set to an instance of an object
Keybind.OpenNormalKeybind () (at Assets/Scripts/Keybind.cs:25)
it wont find the NormalKeybind object, it is disabled, could that be the reason?
maybe someone can help me here.