Heres my block script and why it deletes my camera even i have Crosshair GUI?
var blockLayer : LayerMask = 1;
var range : float = Mathf.Infinity;
var hit : RaycastHit;
var CrossHair : Texture2D;
function OnGUI()
{
GUI.Label(new Rect(Screen.width/2,Screen.height/2,100,100),CrossHair);
}
function Update () {
if (Input.GetMouseButtonDown(0)) Build();
if (Input.GetMouseButtonDown(1)) Erase();
OnGUI();
}
function Build() {
if (HitBlock()) {
var cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
cube.transform.position = hit.transform.position + hit.normal;
}
}
function Erase() {
if (HitBlock())
Destroy(hit.transform.gameObject);
}
function HitBlock() : boolean {
return Physics.Raycast(transform.position, transform.forward, hit, range, blockLayer);
}