Hi guys,
I’m pretty at the end of my wits. I’ve made 2 identical builds of my game for Android, except the “development build” checkbox was on for one of them. That’s the one that doesn’t crash immediately when I try to play the first level on my Samsung Galaxy S3 with a “FATAL 11” error. By the way we do have the $400 Android license, not the full one, if that matters. Any idea why I would need to turn on development build? Doesn’t make any sense to me…
I know there was a big “FATAL 11” thread that people were saying was only fixed on Unity 3.5.2 and no version after it…we’re on V3.5.7.
Also, I have another fledgeling game we’re working on that doesn’t require “development build” to be on. No crashing there…
Thanks,
-Brian