I’m trying to make a ragdoll physics 2d game, and i make a sticky figure to be the character, but after I set the character, with the sprites of each of the members of his body, I put them in the hierarchy (pareting) and turn the hinge joints into place, the character twists and sometimes all parts come together. As the image below:
(This are the hinge joints)

(This is my character after i hit play)

What i’m doing it wrong? It’s supposed to be that way? because it seems that something is wrong.