Hi, I have learning to use character controller to move a capsule.
And I have a weird problem in using Chinnemachine to rotate camera.
The problem is when I turn to left or right of my capsule, the capsule won’t tilt
But When I move straight to foward or backward, my capsule will tilt as the file of photos attached in this article.
I can’t figure out what is going on here? “”"Turning to the right or left won’t tilt, but forward or backward will tilt.?
Does anyone encounter the same problem?
By the way I use the follwoing scripts to make my capusle to rotate.
Quaternion freeRotation = Quaternion.LookRotation(lookRotation,Vector3.up);