I’ve builded the game for linux, and everything is going many times faster as it should, on other platforms like windows or android everything is ok.
Does anyone know the reason?
What specifically is this “everything” that is going “many times faster”? Is Time.time and Time.deltaTime going 10x faster?
not everything, i also found that other parts of thew game are also not working properly like it seeems that linux build can’t read some parts of the code like for example:
coreGame.SetState(CoreGame.InGameState.PRE_GOAL);
the game works like this line of code never existed and xml nodes are tottaly not working.
Why everything works on other platforms?
Perhaps you have code in #ifdefs ? Are you able to debug/print relevant output?