Why my mecanim animated model is flying away when walking on an uneven terrain.

I have a mecanim animated quadruped creature with a cube collider. Sometims when walking on uneven terrain, my creature fall on its back or walk away in the air. Do you have any idea why?

Thanks a lot.

Check this out:

Ive had the same problem and itw as all resolved when I uncheck the “Apply Root Motion” under the Animator in the Inspector. Try it. :slight_smile: