Why my VR project in meta quest 3 has so many flickering and lines?

Hi all,

today, I did some small changes on my vr project and try to rebuilt it, but suddently it appears a lot flickering and lines. Do you know what’s wrong with my project?

P.S Yesterday was Ok, today, I added 3d assets packages and did some small changes… I have no idea, why suddently the scene in VR will become suche a disaster…

Looks like z-buffer fighting… did you inadvertently drag the entire scene in twice, or load it twice additively?

Otherwise perhaps try reimport-all, then rebuild.

Hi @Kurt-Dekker , the scene on my computer is totally fine. Only in VR has so many lines. What do you mean reimport-all and rebuild? Maybe this is a good idea. Do you mean that I should delete it from my VR headset and then rebuild it and run?

update:
I tried to deinstall and rebuilt it on my meta quest, but it still the same… So how can I figure out whether I loaded two times scene? I have no idea how to find it, in my computer, everything looks fine…

This is exactly, the same issue I am having. On both Quest 2 and 3. Does anyone have a fix? My scene is dark so I thought it was lighting issue. Seems not.

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