Why prefab assets can't cached by Accelerator/CacheServer ?

Each prefab takes about 20ms to import.

Hi

The prefab importer should definitely be caching the imported artifact. So if you are experiencing that it isn’t? Then it sounds like a bug.

Could you describe more about the circumstances that this is happening for you? Also, could you attach editor log from before assets have been cached and after they should have been cached? That way we should be able to determine what is happening.